So if a 480, 1060 or Fury X goes straight to reprojection without first decreasing the quality level, then that looks like an early access issue and not a GPU issue.įor a description of adaptive quality in OpenVR and interleaved reprojection: Anything slower than a 970 will then drop down in quality level (which basically involves reducing the target rendering resolution), and anything faster will increase in quality level (by increasing AA and resolution). Generally speaking a game shouldn't use interleaved reprojection unless it has already dropped the adaptive quality level down by 3 to 4 steps.Ī 480 or 1060 should never need to drop down 3 to 4 quality steps, given that games should target 970 level performance as the base quality level*. This is clearly an issue with Raw Data being an early access game imho.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |